Difference between revisions of "Develop:Module"
Line 2: | Line 2: | ||
Module development may involve the following technologies... | Module development may involve the following technologies... | ||
− | * [[Develop:LavishGUI|LavishGUI]]: In-client GUI/overlay | + | * [[Develop:LavishGUI 2|LavishGUI 2]]: In-client GUI/overlay |
* [[Develop:LavishScript|LavishScript]]: In-client functionality | * [[Develop:LavishScript|LavishScript]]: In-client functionality | ||
* [[Develop:Lua|Lua]]: [[ISBoxer 2 Launcher]] functionality | * [[Develop:Lua|Lua]]: [[ISBoxer 2 Launcher]] functionality |
Revision as of 20:07, 12 May 2018
A Module is a package of features that can be added on to ISBoxer 2.
Module development may involve the following technologies...
- LavishGUI 2: In-client GUI/overlay
- LavishScript: In-client functionality
- Lua: ISBoxer 2 Launcher functionality
- JSON: Data exchange from ISBoxer 2 API, and from ISBoxer 2 Launcher to in-client LavishScript
- ISBoxer 2 API: Online configuration (HTML, CSS, JavaScript)
Modules can be created via the Module Creator Window, after enabling Module Developer mode in the Prefs Tab