Difference between revisions of "Develop:LavishScript"

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== Tutorials and Guides ==
 
== Tutorials and Guides ==
Coming soon. :)
+
* [[Develop:LavishScript:Getting Started|Getting Started with LavishScript]]
 +
 
 +
More coming soon... :)
  
 
== LavishScript References ==
 
== LavishScript References ==

Latest revision as of 16:00, 17 August 2019

Overview

LavishScript is the scripting engine built into Inner Space, and is used for in-client features during gameplay. If you have any previous experience with programming, this page should help you get started with the LavishScript required for ISBoxer 2 Module development.

LavishScript is primarily based on a command parser (i.e. those that might be entered into a command prompt), with in-place text replacement of "data sequences".

In the following example, the Echo command is used to print "Hello World!" to a LavishScript console.
function main()
{
  echo "Hello World!"
}

LavishScript also includes object-oriented (OO) features. ISBoxer 2 Modules are created using LavishScript object definitions (objectdefs).

In the following example, a LavishScript object is defined, with a constructor and destructor (Initialize and Shutdown methods), and a template for handling a Task
/*
   Module: My First Module
   Version: 0.1  

   This file controls and defines behaviors for the Module! For use in-client.
*/

objectdef isb2_MFM_controller inherits isboxer2module_controller
{ 

	method Initialize()
	{
		; Construct
	}

	method Shutdown()
	{
	    ; Destruct
	}

	method Task_Test()
	{
		switch ${Context.TaskState}
		{
		case Start
			echo ${Context(type)} ${Context.Timestamp} ${Context.ElapsedMS} ${Context.Task} ${Context.TaskState} instant=${Context.Task.IsInstant} ${Context.Task.Args}
			break
		case Continue
;  			echo ${Context(type)} ${Context.Timestamp} ${Context.ElapsedMS} ${Context.Task} ${Context.TaskState} instant=${Context.Task.IsInstant} ${Context.Task.Args}
			break
		case Stop
			echo ${Context(type)} ${Context.Timestamp} ${Context.ElapsedMS} ${Context.Task} ${Context.TaskState} instant=${Context.Task.IsInstant} ${Context.Task.Args}
			break
		}

	}
} 

The above example also contains examples of Data Sequences, such as ${Context.TaskState}. This particular sequence obtains the value of TaskState from an object called Context, placing the result in-place within the command line.

Tutorials and Guides

More coming soon... :)

LavishScript References

ISBoxer 2 Module Development