Difference between revisions of "Develop:Lua"
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== Lua References == | == Lua References == | ||
* [https://lua.org Lua.org] | * [https://lua.org Lua.org] | ||
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+ | {{Lua Functions}} | ||
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+ | {{Module Development}} |
Latest revision as of 13:55, 27 May 2019
Lua is a scripting engine used for ISBoxer 2 Launcher. Lua is fairly common and well-known, and plenty of existing tutorials are available via the Internets, so we'll point to existing documentation and guides for learning the basics of Lua. We will, however, cover special behaviors from our engine as well as all of the available ISBoxer 2-specific functions.
Guides and Tutorials
Coming soon. :)
Lua References
ISBoxer 2 Lua Functions
- ISBoxer 2 Launcher
- Object management
- Misc
- GetModuleOptions - GetActiveTeam - AddProcessDetection - AddVFXSource - AddTeamMemberToLaunch - EnterPassword
- Tasks
- Game Key Bindings
- Hotkeys
ISBoxer 2 Module Development